Interaction - Bachelor
This project is an interactive scuba diving simulation that combines physical equipment with digital technology to create an immersive underwater experience. Users wear modified scuba diving equipment, including a BC vest, tank and fins, while viewing underwater footage on a screen to simulate the visuals.

By combining wearable equipment, movement-based controls and underwater visuals, the project aims to recreate elements of the physical and sensory experience of scuba diving in a more accessible, controlled environment.
The design encourages exploration, engagement and curiosity about underwater environments while providing an alternative for individuals who may be unable or hesitant to participate in real-world scuba diving.
Olivia is a double degree student studying Design and Information Technology, majoring in interaction design and computer science. She has a passion for coding, exploring the unknown, and is always looking for or creating her next adventure.
"*" indicates required fields